Composition over Inheritance – When to Pick Each
Many developers learn about inheritance first, but as your projects become more complex, you'll find that composition is often a safer, more flexible way to build your code.
Inheritance lets you create a new class from an existing one, but if you overuse it, your code can become tangled and hard to change. Composition means building classes using smaller building blocks—combining them as needed, like snapping together Lego pieces.

Real-Life Analogy: Building a Robot with Parts
Suppose you have a basic robot, and you want to give it different abilities. Instead of making a long chain of robot types (RobotDog, RobotDogWithArms, RobotDogWithArmsAndWheels), you simply attach or detach the abilities you need—wheels for moving, arms for grabbing, and so on.
- Inheritance is like getting a robot that comes with everything built-in—hard to customise.
- Composition is like having a box of parts, so you can build any robot you want.
- If you want a robot with new features, just attach more parts.
Benefits of Composition
Using composition gives you much more control and flexibility. You avoid the problem of deep inheritance trees, and your classes stay simple.
- Flexible and reusable code pieces
- Easier to test and update individual features
- Less risk of breaking things when making changes
When to Use Each Approach
Inheritance is best when classes share a clear "is-a" relationship (like Cat is a type of Animal). Use composition when you want to mix and match features or behaviours.
- Use inheritance for strong relationships (e.g. Dog inherits Animal).
- Use composition to add features (e.g. a robot can have many abilities).
Common Mistakes to Avoid
Beginners often create complicated class hierarchies using inheritance when simple composition would be enough. This makes code harder to manage and reuse.
- Don't create deep inheritance trees unless truly necessary.
- Favour simple, reusable components.
Final Thoughts
Composition keeps your code flexible, simple, and ready for future changes. Next time you design a class, think about building with parts instead of inheriting everything.