General Programming Principles
Explains universal programming guidelines such as DRY, KISS, clean code, and making your code easy to read, test, and improve.
Don’t Repeat Yourself vs Good Duplication
This article explores when to avoid code repetition and when a little duplication is clearer and safer for your code.
KISS, YAGNI & the Cost-of-Change Curve
This article explains why keeping code simple and avoiding unneeded features saves time and effort in the long run.
Principle of Least Astonishment (User & Future-You)
The Principle of Least Astonishment helps you write code that is predictable and easy to understand, avoiding unexpected surprises for users and developers.
Readability Counts: Naming, Comments, and Formatting
Readable code with good names, comments, and formatting makes software easier to understand, fix, and share.
Clean Code as Professional Courtesy
Writing clean code helps your team and future developers by making software easier to maintain and less frustrating to work with.
The Boy Scout Rule: Leave the Code Cleaner Than You Found It
The Boy Scout Rule means leaving your code a little better each time, which keeps projects clean and easy to work with over time.
Code Smells: Common Patterns to Watch For
Code smells are patterns that warn you about deeper code problems, helping you spot issues before they grow.
Designing for Testability & Observability
Designing for testability and observability means writing code that is easy to test, monitor, and fix before issues reach your users.